hold on there's just too much going on in Congress lmao...
Designates a 'National Day of Play' to boost health and social ties.
Sponsored by Reps. Bera (D-CA) and Flood (R-NE).
In committee, no House vote yet.
This resolution aims to create an annual 'National Day of Play' on the first Saturday after the Spring Equinox. It highlights the importance of play and social connection for mental and physical health, urging people to reduce screen time. The bill was introduced by Representatives Ami Bera (Democrat, California) and Mike Flood (Republican, Nebraska) and has been sent to the House Committee on Energy and Commerce for review. For it to advance, the committee must approve it before it can be considered for a vote by the full House of Representatives.
Introduced Feb 4, 2026
This resolution is currently in the House Committee on Energy and Commerce. It was introduced by Representatives Bera and Flood on February 4, 2026. Before it can be voted on by the full House, it must be reviewed and approved by this committee. As a House Resolution, if passed by the House, it expresses the sentiment of the House but does not go to the Senate or the President to become law.
If this resolution passes, you might see more community events promoting play and social interaction, especially on the 'National Day of Play.' It encourages individuals to temporarily set aside electronic devices to engage in activities that foster communication, cooperation, and empathy. The resolution aims to raise awareness about the health benefits of play, such as stress reduction, improved brain development, and reduced risk of chronic diseases, ultimately boosting overall well-being and strengthening community bonds.
Supporters Say
Supporters argue that designating a 'National Day of Play' will combat loneliness, improve public health, and strengthen community ties.
Critics Say
The bill text does not indicate specific critics or opposing arguments, as it is a non-binding resolution.
The resolution emphasizes the U.S. Surgeon General's declaration of a loneliness epidemic and links play to reducing risks of anxiety, depression, heart disease, and dementia. It points to studies showing low physical activity and high screen time, especially in children, leading to impaired social development. The resolution aims to counteract these trends by promoting play as a fundamental tool for social, mental, and physical health.